Research Project

Saving of Swedovia

A research game that investigates ethical decision-making during climate-related crises — how professionals prioritize under pressure, and what the consequences are for individuals and society.

About the Project

What is Saving of Swedovia?

Saving of Swedovia is a research project developing an interactive simulation game to explore how people navigate ethical dilemmas during climate hazards. In the game, participants take on the roles of politicians, civil servants, and first responders in the fictional country of Swedovia, facing difficult decisions where competing values clash and there are no clear right answers.

The project brings together expertise in political science, game design, and emergency management to create a research tool that is both scientifically rigorous and engaging for participants. By simulating realistic crisis scenarios, we can study how different groups approach ethical trade-offs and what factors influence their decision-making under pressure.

Research Questions

  • What are the main ethical dilemmas that can arise for politicians, civil servants, and first responders during climate hazards, and how do these dilemmas play out in practice?
  • How do politicians, civil servants, and first responders manage ethical dilemmas during climate hazards?
  • How do citizens think that politicians, civil servants and first responders ought to manage dilemmas during climate hazards?

Research Phases

Phase 1

Literature Review & Theoretical Framework

Systematic review of research on ethical dilemmas in crisis management. Development of the theoretical framework.

Phase 2
Current

Interviews & Game Development

Conducting in-depth interviews with practitioners in crisis management. Their real-world experiences directly inform the game's scenarios and decision architecture. Simultaneously designing and developing the simulation game.

Phase 3

Playtesting & Iteration

Testing with practitioners and stakeholders. Iterating on game mechanics, scenarios, and the ethical dilemma framework.

Phase 4

Research Studies

Conducting studies using the game to investigate how ethical dilemmas are handled in practice and what consequences different priorities have for crisis response.

Phase 5

Game Release & Open Data

Public release of the game, research data, and accompanying analysis as open resources for education, training, and further research.

The Team

Project Participants

Research

Research & Presentations

The research behind Saving of Swedovia is an ongoing, interdisciplinary process. Below you will find information about upcoming presentations and — as the project develops — publications, data, and insights into how game mechanics can serve research purposes.

Upcoming Presentations

16 Feb
13:00

Prioriteringscentrum

Linköping University

4 Mar
10:00

Climate, Crisis and Security Network Meeting

Swedish Defence University (Försvarshögskolan)

16 Mar
12:00

Centre for Environmental Political Studies (CEPS)

University of Gothenburg

5 May

Cushman/Greene/Cikara/Ashokkumar Lab Meeting

Harvard University

Joel will be staying in the Cambridge area for a while — send a message and meet for coffee!

More information about publications, research data, game mechanics for research, and related topics will be published here as the project progresses.

Get in Touch

Interested in Saving of Swedovia?

Are you a professional in crisis management, emergency services, or leadership training? Get in touch to learn more about the project. Researchers interested in cooperating with the project are also very welcome to reach out.